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	<title>Comments on: Building a Space Strategy Game with Ruby on Rails &#8211; Part I</title>
	<atom:link href="http://buildingbrowsergames.com/2008/09/18/building-a-space-strategy-game-with-ruby-on-rails-part-i/feed/" rel="self" type="application/rss+xml" />
	<link>http://buildingbrowsergames.com/2008/09/18/building-a-space-strategy-game-with-ruby-on-rails-part-i/</link>
	<description>Ever wanted to build a browsergame?</description>
	<lastBuildDate>Wed, 10 Mar 2010 20:26:23 +0000</lastBuildDate>
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		<title>By: Budget Tracking Software</title>
		<link>http://buildingbrowsergames.com/2008/09/18/building-a-space-strategy-game-with-ruby-on-rails-part-i/comment-page-1/#comment-343</link>
		<dc:creator>Budget Tracking Software</dc:creator>
		<pubDate>Tue, 03 Mar 2009 05:43:55 +0000</pubDate>
		<guid isPermaLink="false">http://buildingbrowsergames.com/?p=392#comment-343</guid>
		<description>Terrific article - thanks for posting this!</description>
		<content:encoded><![CDATA[<p>Terrific article &#8211; thanks for posting this!</p>
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		<title>By: Budget Tracking Software</title>
		<link>http://buildingbrowsergames.com/2008/09/18/building-a-space-strategy-game-with-ruby-on-rails-part-i/comment-page-1/#comment-340</link>
		<dc:creator>Budget Tracking Software</dc:creator>
		<pubDate>Mon, 02 Mar 2009 07:29:32 +0000</pubDate>
		<guid isPermaLink="false">http://buildingbrowsergames.com/?p=392#comment-340</guid>
		<description>Terrific post - I appreciate the tips!</description>
		<content:encoded><![CDATA[<p>Terrific post &#8211; I appreciate the tips!</p>
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		<title>By: lobo_tuerto</title>
		<link>http://buildingbrowsergames.com/2008/09/18/building-a-space-strategy-game-with-ruby-on-rails-part-i/comment-page-1/#comment-131</link>
		<dc:creator>lobo_tuerto</dc:creator>
		<pubDate>Sun, 05 Oct 2008 07:11:35 +0000</pubDate>
		<guid isPermaLink="false">http://buildingbrowsergames.com/?p=392#comment-131</guid>
		<description>Hi, great article! I&#039;m looking forward to learn about how are you going to implement the automated tick process. cron job maybe?

I didn&#039;t know you had another side covering the same articles :)
http://www.mnkyx.com/dev/</description>
		<content:encoded><![CDATA[<p>Hi, great article! I&#8217;m looking forward to learn about how are you going to implement the automated tick process. cron job maybe?</p>
<p>I didn&#8217;t know you had another side covering the same articles <img src='http://buildingbrowsergames.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
<a href="http://www.mnkyx.com/dev/" rel="nofollow">http://www.mnkyx.com/dev/</a></p>
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		<title>By: monkeyx</title>
		<link>http://buildingbrowsergames.com/2008/09/18/building-a-space-strategy-game-with-ruby-on-rails-part-i/comment-page-1/#comment-115</link>
		<dc:creator>monkeyx</dc:creator>
		<pubDate>Mon, 22 Sep 2008 08:13:56 +0000</pubDate>
		<guid isPermaLink="false">http://buildingbrowsergames.com/?p=392#comment-115</guid>
		<description>@gostyloi: Thanks for the compliments and you&#039;re welcome.

@Daniel: I&#039;m sure there are lots of similar elements amongst a range of space strategy games out there. No plans on making this commercial so its probably not going to be an issue :)</description>
		<content:encoded><![CDATA[<p>@gostyloi: Thanks for the compliments and you&#8217;re welcome.</p>
<p>@Daniel: I&#8217;m sure there are lots of similar elements amongst a range of space strategy games out there. No plans on making this commercial so its probably not going to be an issue <img src='http://buildingbrowsergames.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Daniel</title>
		<link>http://buildingbrowsergames.com/2008/09/18/building-a-space-strategy-game-with-ruby-on-rails-part-i/comment-page-1/#comment-114</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Sun, 21 Sep 2008 17:21:28 +0000</pubDate>
		<guid isPermaLink="false">http://buildingbrowsergames.com/?p=392#comment-114</guid>
		<description>Looks like the game you are describing is Ogame (http://www.ogame.org/). Intellectual property issues are murky waters, tread with care!

Nevertheless, really interesting website. Keep it up.</description>
		<content:encoded><![CDATA[<p>Looks like the game you are describing is Ogame (<a href="http://www.ogame.org/)" rel="nofollow">http://www.ogame.org/)</a>. Intellectual property issues are murky waters, tread with care!</p>
<p>Nevertheless, really interesting website. Keep it up.</p>
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		<title>By: gostyloj</title>
		<link>http://buildingbrowsergames.com/2008/09/18/building-a-space-strategy-game-with-ruby-on-rails-part-i/comment-page-1/#comment-113</link>
		<dc:creator>gostyloj</dc:creator>
		<pubDate>Fri, 19 Sep 2008 21:57:03 +0000</pubDate>
		<guid isPermaLink="false">http://buildingbrowsergames.com/?p=392#comment-113</guid>
		<description>Thank you for the depth of the post!  I think that everyone needs a &quot;back to the basics&quot; read from time to time and this time it yielded fruit for me.

There was something missing in my game and after reading your post I finally grasped what it was.    Something so basic and elemental and I had missed it.

I already had a decent sandbox for my players to use but I did not have any real points of conflict or, in my case, scarce resources.  I am certain my game will be better for it.

Thanks again and good luck on your game!</description>
		<content:encoded><![CDATA[<p>Thank you for the depth of the post!  I think that everyone needs a &#8220;back to the basics&#8221; read from time to time and this time it yielded fruit for me.</p>
<p>There was something missing in my game and after reading your post I finally grasped what it was.    Something so basic and elemental and I had missed it.</p>
<p>I already had a decent sandbox for my players to use but I did not have any real points of conflict or, in my case, scarce resources.  I am certain my game will be better for it.</p>
<p>Thanks again and good luck on your game!</p>
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		<title>By: Greg Willis</title>
		<link>http://buildingbrowsergames.com/2008/09/18/building-a-space-strategy-game-with-ruby-on-rails-part-i/comment-page-1/#comment-111</link>
		<dc:creator>Greg Willis</dc:creator>
		<pubDate>Fri, 19 Sep 2008 14:48:14 +0000</pubDate>
		<guid isPermaLink="false">http://buildingbrowsergames.com/?p=392#comment-111</guid>
		<description>Hey there.

Cool post on building games using RoR.  Have you checked out FiveRuns TuneUp?  It&#039;s a free service we offer that helps with profiling and troubleshooting in the dev stage.

Check it out if you get a chance, we&#039;d love to at least get your feedback.  Here&#039;s a link - http://www.fiveruns.com/products/tuneup.

Cheers,

-gw</description>
		<content:encoded><![CDATA[<p>Hey there.</p>
<p>Cool post on building games using RoR.  Have you checked out FiveRuns TuneUp?  It&#8217;s a free service we offer that helps with profiling and troubleshooting in the dev stage.</p>
<p>Check it out if you get a chance, we&#8217;d love to at least get your feedback.  Here&#8217;s a link &#8211; <a href="http://www.fiveruns.com/products/tuneup" rel="nofollow">http://www.fiveruns.com/products/tuneup</a>.</p>
<p>Cheers,</p>
<p>-gw</p>
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