Make your game known: an Open Approach

My name is Thijs Van der Schaeghe. I have been developing browser based games for over five years now. My first game was Route to Destiny, a neo-apocalyptic RPG; my second and latest game is Dolumar, a fantasy strategy game.

When people ask me what the hardest part of browser game development is, I always answer the same thing: making people play your game. There are hundreds of so called browser games directories around and most of them are crappy. However, if you want to get your game known, you’ll have to add your game on various websites. Now, wouldn’t it be great if you wouldn’t have to do all that?

That’s why I came up with Browser Games Hub. Instead of putting your information on every bloody game directory, you force them to fetch your information themselves. In cooperation with a bunch of other developers, we developed an XML schema that holds all information about your game. This way, you can provide these websites with an accurate and up to date player count, a list of game servers, links to news, screenshots, logos, etc.

So, how does it work? You put a little XML file on your own server and put a link to this file on your game home page. Browser games hub will read this file once every day and update the information. The hub, in his turn, providers website owners the data of all registered games.

<browsergameshub version="0.1">

This is, of course, only the first step; a name and a website are not very interesting to publish on a website. You can find way more information on browser games hub.

Wish there was more?

I'm considering writing an ebook - click here.


Thijs Van der Schaeghe has been developing browser based games for over five years now. His first game was Route to Destiny, a neo-apocalyptic RPG; and his second (and currently latest) game was Dolumar, a fantasy strategy game.

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Tuesday, October 7th, 2008 advertising, marketing, publicrelations
  • Nice post. Really you have mentioned some great points with us. Most of people are looking these types of valuable posts. Keep in touch with us.

  • You have put huge information in a single blog.Its really too difficult to add your game on various websites.I like your effort.Keep it up.

  • Tks a lot for the share Thijs. I've been playing to dolumar and the game is really nice. The map with ajax calls in the background to reload it is really well done. I know you guys are a small team of programmers but clearly you guys have a real passion for games. I will try your code on my site. Tks!

  • This is a friggin sweet concept. My wife and I just had a baby, but as soon as I can come up for air I am putting my game here.

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Building Browsergames is a blog about browsergames(also known as PBBG's). It's geared towards the beginner to intermediate developer who has an interest in building their own browsergame.


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