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	<title>Comments on: Postmortem: Mecha Asylum</title>
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	<link>http://buildingbrowsergames.com/2008/12/30/postmortem-mecha-asylum/</link>
	<description>Ever wanted to build a browsergame?</description>
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		<title>By: Jacob Santos</title>
		<link>http://buildingbrowsergames.com/2008/12/30/postmortem-mecha-asylum/comment-page-1/#comment-613</link>
		<dc:creator>Jacob Santos</dc:creator>
		<pubDate>Mon, 05 Jan 2009 11:41:15 +0000</pubDate>
		<guid isPermaLink="false">http://buildingbrowsergames.com/?p=623#comment-613</guid>
		<description>Yeah, you can find it at &lt;a href=&quot;http://www.santosj.name/projects/mecha-asylum-design-document-2/&quot; rel=&quot;nofollow&quot;&gt;http://www.santosj.name/projects/mecha-asylum-d...&lt;/a&gt;. I was going to post it on &lt;a href=&quot;http://BuildingBrowserGames.com&quot; rel=&quot;nofollow&quot;&gt;BuildingBrowserGames.com&lt;/a&gt; but I had my other design documents on my personal blog, so I just posted it.&lt;br&gt;&lt;br&gt;Since you are interested, it might mean others are as well, so I might post follow-ups and corrections to the design documents.&lt;br&gt;&lt;br&gt;Right now, I&#039;m working on the game engine that will run all of the games, so no work on the actual game until the game engine is complete. Also, Mecha Asylum will most likely be the third game I&#039;ll will attempt to complete this year. So I look forward to starting development on it in the Fall.&lt;br&gt;&lt;br&gt;I&#039;ll be posting my progress on the game engine development. It will be open source, so anyone will be able to use it. The games will also be open source.</description>
		<content:encoded><![CDATA[<p>Yeah, you can find it at <a href="http://www.santosj.name/projects/mecha-asylum-design-document-2/" rel="nofollow"></a><a href="http://www.santosj.name/projects/mecha-asylum-d.." rel="nofollow">http://www.santosj.name/projects/mecha-asylum-d..</a>.. I was going to post it on <a href="http://BuildingBrowserGames.com" rel="nofollow">BuildingBrowserGames.com</a> but I had my other design documents on my personal blog, so I just posted it.</p>
<p>Since you are interested, it might mean others are as well, so I might post follow-ups and corrections to the design documents.</p>
<p>Right now, I&#39;m working on the game engine that will run all of the games, so no work on the actual game until the game engine is complete. Also, Mecha Asylum will most likely be the third game I&#39;ll will attempt to complete this year. So I look forward to starting development on it in the Fall.</p>
<p>I&#39;ll be posting my progress on the game engine development. It will be open source, so anyone will be able to use it. The games will also be open source.</p>
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		<title>By: Jacob Santos</title>
		<link>http://buildingbrowsergames.com/2008/12/30/postmortem-mecha-asylum/comment-page-1/#comment-225</link>
		<dc:creator>Jacob Santos</dc:creator>
		<pubDate>Mon, 05 Jan 2009 05:41:15 +0000</pubDate>
		<guid isPermaLink="false">http://buildingbrowsergames.com/?p=623#comment-225</guid>
		<description>Yeah, you can find it at &lt;a href=&quot;http://www.santosj.name/projects/mecha-asylum-design-document-2/&quot; rel=&quot;nofollow&quot;&gt;http://www.santosj.name/projects/mecha-asylum-d...&lt;/a&gt;. I was going to post it on &lt;a href=&quot;http://BuildingBrowserGames.com&quot; rel=&quot;nofollow&quot;&gt;BuildingBrowserGames.com&lt;/a&gt; but I had my other design documents on my personal blog, so I just posted it.&lt;br&gt;&lt;br&gt;Since you are interested, it might mean others are as well, so I might post follow-ups and corrections to the design documents.&lt;br&gt;&lt;br&gt;Right now, I&#039;m working on the game engine that will run all of the games, so no work on the actual game until the game engine is complete. Also, Mecha Asylum will most likely be the third game I&#039;ll will attempt to complete this year. So I look forward to starting development on it in the Fall.&lt;br&gt;&lt;br&gt;I&#039;ll be posting my progress on the game engine development. It will be open source, so anyone will be able to use it. The games will also be open source.</description>
		<content:encoded><![CDATA[<p>Yeah, you can find it at <a href="http://www.santosj.name/projects/mecha-asylum-design-document-2/" rel="nofollow"></a><a href="http://www.santosj.name/projects/mecha-asylum-d.." rel="nofollow">http://www.santosj.name/projects/mecha-asylum-d..</a>.. I was going to post it on <a href="http://BuildingBrowserGames.com" rel="nofollow">BuildingBrowserGames.com</a> but I had my other design documents on my personal blog, so I just posted it.</p>
<p>Since you are interested, it might mean others are as well, so I might post follow-ups and corrections to the design documents.</p>
<p>Right now, I&#39;m working on the game engine that will run all of the games, so no work on the actual game until the game engine is complete. Also, Mecha Asylum will most likely be the third game I&#39;ll will attempt to complete this year. So I look forward to starting development on it in the Fall.</p>
<p>I&#39;ll be posting my progress on the game engine development. It will be open source, so anyone will be able to use it. The games will also be open source.</p>
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	<item>
		<title>By: JohnMunsch</title>
		<link>http://buildingbrowsergames.com/2008/12/30/postmortem-mecha-asylum/comment-page-1/#comment-222</link>
		<dc:creator>JohnMunsch</dc:creator>
		<pubDate>Thu, 01 Jan 2009 20:25:59 +0000</pubDate>
		<guid isPermaLink="false">http://buildingbrowsergames.com/?p=623#comment-222</guid>
		<description>Please consider posting or sharing your design document with us then before you start. Perhaps we could make some helpful suggestions.</description>
		<content:encoded><![CDATA[<p>Please consider posting or sharing your design document with us then before you start. Perhaps we could make some helpful suggestions.</p>
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		<title>By: Jacob Santos</title>
		<link>http://buildingbrowsergames.com/2008/12/30/postmortem-mecha-asylum/comment-page-1/#comment-218</link>
		<dc:creator>Jacob Santos</dc:creator>
		<pubDate>Wed, 31 Dec 2008 02:09:59 +0000</pubDate>
		<guid isPermaLink="false">http://buildingbrowsergames.com/?p=623#comment-218</guid>
		<description>No. It was in a dysfunctional state, before the site was taken down. I plan on being it back up, but the fourth iteration needs more planning on what features are going to go into the finished version. I&#039;m aiming for something more basic or like ogame.</description>
		<content:encoded><![CDATA[<p>No. It was in a dysfunctional state, before the site was taken down. I plan on being it back up, but the fourth iteration needs more planning on what features are going to go into the finished version. I&#39;m aiming for something more basic or like ogame.</p>
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	<item>
		<title>By: JohnMunsch</title>
		<link>http://buildingbrowsergames.com/2008/12/30/postmortem-mecha-asylum/comment-page-1/#comment-217</link>
		<dc:creator>JohnMunsch</dc:creator>
		<pubDate>Tue, 30 Dec 2008 20:33:04 +0000</pubDate>
		<guid isPermaLink="false">http://buildingbrowsergames.com/?p=623#comment-217</guid>
		<description>Could we at least see what the third iteration was like? Is it up somewhere that we could try it out and comment on it?</description>
		<content:encoded><![CDATA[<p>Could we at least see what the third iteration was like? Is it up somewhere that we could try it out and comment on it?</p>
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