Dead Game Projects

I think one of the most easiest decisions to make is whether or not to work on a PBBG or open source game. You are donating your time and the reward is having fun playing or having fun coding or eventually making money from the project. When you no longer have any motivation to work on the project, then it falls to the realm of forgotten game projects.

Finding the motivation can be extremely difficult with any open source or projects that don’t make money. There are real life situations that require attention and building a browser game can take quite a long time. If you can only put a few hours a day or a few hours a week, then it will be a year before anything can be shown to the players.

A game project never dies, unless you consider it dead and you’re never going to work on the project again. If you walk away from a project, then walk away from it. If you eventually want to work on it again, then forget about it and come back to it when you are ready.

I consider one of the projects I worked on to be dead, because I was only motivated by another to work on it and they stopped. I’ve stopped working on another project, but I picked up on it again after about two years. I didn’t consider myself ready to really put my all into it and I sought out to find my inner developer. After two years, I’ve grown as a developer and experience and I am ready to develop the library with greater motivation. Thinking back, I’ve never considered it a dead project, I’ve always wanted to go back to it when I had the time and motivation to start working on PBBG projects again.

I’ve seen many dead projects that haven’t had any updates for a few years. If that is going to the case, then leave an update for those who are visiting saying whether you are continuing the project or letting it die. If you are unsure, then say so. The worse messages are ones that state that they will pick up in a few months, a few years ago.

I believe the feelings are mixed with killing game projects, because a following might have picked up, even if a small one and you don’t want to disappoint them. If you have a well established project, then you can see if someone else wants to pick it up instead of letting it die. What matters the most is how you feel about the project. If you have a bad taste in your mouth about leaving it, then will that motivate you to go back to it or will it keep you away? If it is the latter, then you know, so inform those who don’t know you of your intentions.

What are your thoughts on dead or dieing projects that you’ve seen or worked on?

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Tuesday, January 6th, 2009 frustrations
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Building Browsergames is a blog about browsergames(also known as PBBG's). It's geared towards the beginner to intermediate developer who has an interest in building their own browsergame.

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