So long, and thanks for all the fish

This post is very difficult to write.

When I started Building Browsergames back up again, I had big plans – a new design, a cleaner interface, more guest writers. Unfortunately, things didn’t go quite as I planned – and that’s why I’m writing this today.

Building Browsergames is shutting down. Forcing myself to find more writers and games to review and tutorials has had a detrimental effect on quality of the content here – and when you’re teaching someone, you need to know what you’re teaching very well.

By continually trying to post tutorials and reviews under a time constraint, I’ve done a disservice both to myself, and to the browsergame community. Corners would get cut because the tutorial needed to be up in time, and questions would go unanswered.

I also have my own projects to consider. Faction Wars, while currently in the alpha stages, is doing very well – and there are a number of other projects that are getting close to that stage themselves. Writing something for Building Browsergames once or twice a week has proven to be too much of a distraction for me to be able to get as much done as I’d like to on my own projects.

What does this mean for you, the reader? Well, it means a few things:

  • Fewer Updates

    I won’t be writing much anymore. And while I’d like to publish guest posts from other developers and enthusiasts, no one actually seems interested – and anyone who does quickly changes their mind. With that in mind, it’s fairly safe to assume that Building Browsergames will not be updating very often in the near future.

  • The tutorials stay

    I’m proud of what was built using the tutorials – and it even spawned an open-source project based on the code. While the code might not be the best I’ve written, I’m glad that it’s helped visitors who wanted to learn to make their own games to get started.

Essentially, Building Browsergames takes up too much of my time for me to be able to afford to keep it running at the level that I have without making some sort of income from it – and I don’t want to just plaster the site with ads and let the networks go to town. I don’t really want to do that to any of you – so for now, Building Browsergames has to go on a hiatus.

Thanks again to everyone who personally got in touch with me – there’s a good community here, and with a little bit of nurturing I think it can go on to achieve great things.

Wish there was more?

I'm considering writing an ebook - click here.

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Luke is the primary editor of Building Browsergames, and has written a large portion of the articles that you read here. He generally has no idea what to say when asked to write about himself in the third person.

Monday, March 29th, 2010 code
  • John

    Man, this is exactly what I was looking for! Bummer you're not continuing with it. I'll definitely buy the book if you make it.

  • Jamal

    I discovered this site 2 years after it shut down. I will admit, it didn't help me learn PHP but, I did give me great examples on how to build my mmo.

  • I visited this site a long time ago when I first wanted to learn PHP. Now I'm back and ready to learn again. You're tutorials are great! They're nearly always easy to follow, informative, well written and just overall really really great.

    It's sad to hear things haven't worked out right? Is there any possibility of things getting better, or is that a definite no?

    I wish the best of luck to you. You've done some great work.

  • It's to bad to hear that you are ending this project of yours. The articles were great and much enjoyed. Thank you for taking the time to write them.

  • rh1nos

    Make sure this site has been indexed by the internet archive and also perhaps find a wiki related to web games that you can post your tutorials on? Don't need to let the content completely disappear. 301 redirect to any urls that you do post your tutorials on so that google will know to re-index that page to the new one.

    These months are always slow for most of us as they usually lead up to coursework deadlines and exams. I'm actually going to spend much more time during the summer on my projects because I will have much more time. I had considered writing some tutorials or articles but I don't have the time while I am at university.

    You did a good job Luke and I wish you luck in your projects.

  • There have been some plans in the works to archive the site for a while now;
    it will stay up in it's current form for a while, and then when it's doable
    it will get archived - but the content will never disappear.

  • Sad :(
    Would be funny to see you come back strong next month and this just be a joke(Next month being April and all).I would hate to see this site go down for to long. Wish you could find someone to help out with it. Best of luck on your endeavors.

  • That would be a clever april fool's joke, wouldn't it? :P

    Unfortunately, that's not the case here though :(

  • Anonymous

    Noooooooo, I was looking forward for your next tutorials =< ... You helped me learn a lot, thx a lot. <3

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Building Browsergames is a blog about browsergames(also known as PBBG's). It's geared towards the beginner to intermediate developer who has an interest in building their own browsergame.

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