Archive for the ‘templates’ Category
Wednesday, July 23rd, 2008
Now that I've set up my database, it's time to settle on a templating system, and decide on how I want my templates to work.
Working Title only has a few pages that will need to be displayed - according to Design 1.0, there are a total of 7 - Home, ...
Posted in design, diaryofabrowsergame, templates, workingtitle | 2 Comments »
Monday, June 23rd, 2008
I talk to a lot of people who are interested in building a browsergame, but never really know where to start. I tend to recommend that they draw up their plans for what their game will be, and then come back to me once they have that - from there, ...
Posted in design, gettingstarted, templates | 4 Comments »
Sunday, May 18th, 2008
So far we've built a registration page and a login page for our game, but not much else. That's because we're hitting a bit of an important milestone for our game: what templating system will we use?
It's important to choose a templating system before you start building any functionality more ...
Posted in buildingbrowsergames, code, design, perl, setup, templates | No Comments »
Friday, May 16th, 2008
When you start building significant pieces of your game beyond the basic login and registration systems, you start to realize that you're copying and pasting the basic layout of your pages a lot. Wouldn't it be nice to have a template that you can drop all of the unique content ...
Posted in buildingbrowsergames, code, design, php, setup, templates | 4 Comments »