Archive for the ‘diaryofabrowsergame’ Category

Diary of a Browsergame: Planning out the templates

Wednesday, July 23rd, 2008

Now that I've set up my database, it's time to settle on a templating system, and decide on how I want my templates to work. Working Title only has a few pages that will need to be displayed - according to Design 1.0, there are a total of 7 - Home, ...

Diary of a Browsergame: Setting up the database

Monday, July 14th, 2008

One of the first things I do for any new project of mine is design the database - so that's what's going to happen to Working Title today. This design will probably change slowly over the course of development - it's just a good starting point for now. To begin with, ...

Diary of a Browsergame: Design 1.0

Thursday, June 26th, 2008

It's been a while since I've mentioned Working Title - life seems to always get busy right when you start something. But I've slowly managed to compile Working Title's design document to a state that I can comfortably call '1.0'. Is it complete? Not really. Does it at least have the ...

Diary of a Browsergame: The Codex

Tuesday, May 13th, 2008

Work is well under way on writing up the Design Document for Working Title, version 1.0. And while there have been a lot of neat ideas and a few not-so-neat ideas, I'm happy to say that I think it's coming along - albeit slowly. One of the first implementation choices that ...

Diary of a Browsergame: Working Title

Thursday, May 1st, 2008

I've been tossing around an idea for a browsergame lately, that I don't think has been done before. It's basically a MUD, with the exception that it's inside of your browser and doesn't involve any extra downloads(or telnet). The game is based around exploring - you, as a user, are exploring ...