Archive for the ‘setup’ Category
Sunday, May 18th, 2008
So far we've built a registration page and a login page for our game, but not much else. That's because we're hitting a bit of an important milestone for our game: what templating system will we use?
It's important to choose a templating system before you start building any functionality more ...
Posted in buildingbrowsergames, code, design, perl, setup, templates | No Comments »
Friday, May 16th, 2008
When you start building significant pieces of your game beyond the basic login and registration systems, you start to realize that you're copying and pasting the basic layout of your pages a lot. Wouldn't it be nice to have a template that you can drop all of the unique content ...
Posted in buildingbrowsergames, code, design, php, setup, templates | 4 Comments »
Wednesday, April 16th, 2008
There are a lot of web hosting companies out there, and all of them offer different things. It's hard to decide which one to use, and which features you actually need when you're choosing a web host for your browsergame.
To begin with, you don't need dedicated hosting. Shared hosting will ...
Posted in hosting, setup | No Comments »