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	<title>Building Browsergames &#187; press-release</title>
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	<link>http://buildingbrowsergames.com</link>
	<description>Ever wanted to build a browsergame?</description>
	<lastBuildDate>Mon, 29 Mar 2010 14:00:39 +0000</lastBuildDate>
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		<title>Thursday Press Release: PHudBase, a real-time php game engine + client</title>
		<link>http://buildingbrowsergames.com/2010/02/25/thursday-press-release-phudbase-a-real-time-php-game-engine-client/</link>
		<comments>http://buildingbrowsergames.com/2010/02/25/thursday-press-release-phudbase-a-real-time-php-game-engine-client/#comments</comments>
		<pubDate>Thu, 25 Feb 2010 14:00:07 +0000</pubDate>
		<dc:creator>Luke</dc:creator>
				<category><![CDATA[site-news]]></category>
		<category><![CDATA[phudbase]]></category>
		<category><![CDATA[press-release]]></category>

		<guid isPermaLink="false">http://buildingbrowsergames.com/2010/02/25/thursday-press-release-phudbase-a-real-time-php-game-engine-client/</guid>
		<description><![CDATA[This week&#8217;s release comes from PHudBase, which is an engine for building games using a client/server model in PHP.

PHudBase, a project built by John DeLancey for his upcoming PBBG, has
been released as open-source for the PBBG
community to try out, rip up, and improve upon.
PHudBase (or just PB) is a game engine written in PHP that&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>This week&#8217;s release comes from <a href='http://www.phudbase.com'>PHudBase</a>, which is an engine for building games using a client/server model in PHP.</p>
<p><img src='http://buildingbrowsergames.com/blog/wp-content/images/phudbase/screenshot.png' alt="A screenshot of PhudBase" width='445px' /></p>
<p>PHudBase, a project built by John DeLancey for his upcoming PBBG, has<br />
been released as open-source for the PBBG<br />
community to try out, rip up, and improve upon.</p>
<p>PHudBase (or just PB) is a game engine written in PHP that&#8217;s broken up<br />
into two parts &#8212; the server (game engine itself) and<br />
a client that connects using HTML 5 WebSockets.  The engine also<br />
supports Telnet and Flash connections, but that&#8217;s not what it&#8217;s<br />
really about.</p>
<p>The server runs on your webserver using the PHP CLI (command line<br />
interface) module.  It sets up a server that is meant to<br />
run forever, listening for new connections, processing game actions,<br />
and talking to and hearing from your users.</p>
<p>The client is &#8212; really &#8212; just an example of what WebSockets and HTML<br />
5 are going to do for us (Google Chrome is the only<br />
browser that currently supports WebSockets).  It connects to the<br />
server as you&#8217;d expect, with just a few lines of javascript<br />
and no plugins at all.</p>
<p>The codebase &#8212; hosted at Google Code &#8212; contains a very, very basic<br />
game that you can build on top of or completely discard.<br />
You can use anything you want to store your data, and MySQL is<br />
certainly a great choice.  It also supports caching via APC or<br />
memcached (or anything else) with &#8220;hooks&#8221; that you can replace with<br />
the appropriate store/get/delete function calls (it currently stores<br />
every<br />
object in the game in an array in the Game object, itself).</p>
<p>The project&#8217;s homepage is <a href='http://www.phudbase.com'>http://www.phudbase.com</a>, where there&#8217;s a<br />
demo for you to try out and links to the Google Code and<br />
Google Groups pages for you to download and discuss the project.</p>
<p>Do <strong>you</strong> have a press release that you&#8217;d like us to publish? Get in touch by e-mailing <a href='mailto:buildingbrowsergames@gmail.com'>buildingbrowsergames@gmail.com</a>, leaving a comment below, or <a href='http://twitter.com/bbrowsergames/'>following us on Twitter</a>.</p>
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		<item>
		<title>Thursday Press Release: Fanta Trade</title>
		<link>http://buildingbrowsergames.com/2010/02/04/thursday-press-release-fanta-trade/</link>
		<comments>http://buildingbrowsergames.com/2010/02/04/thursday-press-release-fanta-trade/#comments</comments>
		<pubDate>Thu, 04 Feb 2010 14:00:43 +0000</pubDate>
		<dc:creator>Luke</dc:creator>
				<category><![CDATA[code]]></category>
		<category><![CDATA[fanta-trade]]></category>
		<category><![CDATA[press-release]]></category>

		<guid isPermaLink="false">http://buildingbrowsergames.com/2010/02/05/thursday-press-release-fanta-trade/</guid>
		<description><![CDATA[Hey, game creators &#8211; Building Browsergames is starting a new initiative called &#8220;Press Release Thursdays&#8221; &#8211; if you&#8217;ve got a new game that&#8217;s just getting out there, send us your press release and we&#8217;ll publish it!
To start things off, I have a release from Fanta-Trade, a stock market simulation game:


Fanta Trade is a browsergame where [...]]]></description>
			<content:encoded><![CDATA[<p>Hey, game creators &#8211; Building Browsergames is starting a new initiative called &#8220;Press Release Thursdays&#8221; &#8211; if you&#8217;ve got a new game that&#8217;s just getting out there, send us your press release and we&#8217;ll publish it!</p>
<p>To start things off, I have a release from <a href='http://fanta-trade.eu/index.php'>Fanta-Trade</a>, a stock market simulation game:</p>
<p></p>
<p><img src='http://buildingbrowsergames.com/blog/wp-content/images/fanta-trade/image001.jpg' width='445px' /></p>
<p>Fanta Trade is a browsergame where users are given <strong>100,000 (fanta) euros to invest</strong> when they sign up &#8211; in stocks, commodities, currencies, warrants &#8211; almost everything you can imagine. One of the nice things about Fanta Trade is that stock names and prices are <strong>real</strong> &#8211; so you can become a successful stock trader (or lose it all) without taking any risks in real life. You can also find some elements typical to most browsergames within Fanta Trade: teams, rankings, and a forum in which the best players can be found providing their own take on the market.</p>
<p>Fanta-Trade is a good game for anyone who has an interest in learning how the world of finance works &#8211; or for anyone who wants to face a different kind of competition than &#8220;send your soldiers to the enemy&#8217;s village&#8221;.</p>
<p>Fanta-Trade&#8217;s sophisticated simulation engine works well, and has succeeded in transforming something as complicated as investing in the stock market into something easy and enjoyable for all &#8211; especially those who don&#8217;t know how the market works. And if you get stuck, the vibrant community is always providing tips for the game &#8211; all users can open their own financial blog and start writing their own market analyses, so you can even start dispensing your own advice if you so choose.</p>
<p>Fanta-Trade was created in Italy, so most of the players are Italian &#8211; but it has also been translated into English. You can check it out at <a href='http://fanta-trade.eu'>http://fanta-trade.eu</a>.</p>
<p></p>
<p>Do <strong>you</strong> have a press release that you&#8217;d like us to publish? Get in touch by e-mailing <a href='mailto:buildingbrowsergames@gmail.com'>buildingbrowsergames@gmail.com</a>, leaving a comment below, or <a href='http://twitter.com/bbrowsergames/'>following us on Twitter</a>.</p>
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