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	<title>Building Browsergames &#187; samplecode</title>
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	<description>Ever wanted to build a browsergame?</description>
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		<title>It don&#8217;t mean a thing if it ain&#8217;t got that swing</title>
		<link>http://buildingbrowsergames.com/2008/11/06/it-dont-mean-a-thing-if-it-aint-got-that-swing/</link>
		<comments>http://buildingbrowsergames.com/2008/11/06/it-dont-mean-a-thing-if-it-aint-got-that-swing/#comments</comments>
		<pubDate>Thu, 06 Nov 2008 14:00:10 +0000</pubDate>
		<dc:creator>Luke</dc:creator>
				<category><![CDATA[advertising]]></category>
		<category><![CDATA[demos]]></category>
		<category><![CDATA[samplecode]]></category>

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		<description><![CDATA[I was recently contacted by a developer who was in the midst of preparing to build a PBBG framework, and wanted me to announce it for him. The content that he gave me for his initial announcement consisted of a list of 23 features he was planning to include, along with an invitation to contribute.
Now, [...]]]></description>
			<content:encoded><![CDATA[<p>I was recently contacted by a developer who was in the midst of preparing to build a PBBG framework, and wanted me to announce it for him. The content that he gave me for his initial announcement consisted of a list of 23 features he was planning to include, along with an invitation to contribute.</p>
<p>Now, let me be clear here: <strong>I have no problems writing about the cool new thing you just built.</strong> In fact, I did just that for <a href='http://dragontavern.com>Dragon Tavern</a> <em>and</em> that <a href='http://www.soa-world.de/dev/release4/index.html'>cool javascript starmap system</a> from a few months back.</p>
<p>The difference between those projects and the PBBG framework I was contacted about is&#8230;<strong>they exist</strong>. I can play with them, I can link people to them, and I can talk about what it feels like to use them. With a project that&#8217;s still just a few ideas in a quick e-mail, I can&#8217;t do that &#8211; and I won&#8217;t.</p>
<p>Please, <em>please</em>, show me your projects and your games! But don&#8217;t show them to me before they&#8217;re actually &#8220;out there&#8221; (or at least in beta) &#8211; because if I can&#8217;t play with it, I won&#8217;t write about it.</p>
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