PSA

Writing content for Building Browsergames has been a hobby of mine for the last 6 months now. Unfortunately, however, Real Life™ is beginning to make it difficult for me to keep posting as regularly as I would like to. What does that mean for you, the reader? Well, it means two things: I will be […]

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Rawrmy Starts

This week was spent getting started on Rawrmy – building the initial systems, and planning out how the game will play out. I have decided to build Rawrmy with Django – which is an MVC framework like Ruby on Rails(except in Python instead of Ruby). Django has a vast number of freely available libraries for […]

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Dropping Items (Perl)

Now that we’ve built a way for users to buy items, we need a way for users to get items – by killing monsters. Today, we’ll be adding drops to our combat system. To begin with, check out a recent copy of the source code for our tutorial: svn checkout http://building-browsergames-tutorial.googlecode.com/svn/trunk/perl/pbbg tutorial -r 42 In […]

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Dropping Items (PHP)

Now that we’ve created a way for users to buy items, we need to create a way for users to get items without buying them – like from monsters they kill in combat. Today, we will be adding item drops to our combat system. To start off, check out a recent copy of our code: […]

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Tutorials List

One of the most frequent complaints that I hear about Building Browsergames is that the tutorials are hard to find. Over the last little while, I have been working on trying to come up with a way to make them a little easier for new visitors to read through – and I’m happy to announce […]

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Using Items (Perl)

Our game is still missing something really important: items that users can actually use! Today, we’ll be writing the code that allows our users to use the items in their inventory. To start off, check out a copy of the code for our project: svn checkout http://building-browsergames-tutorial.googlecode.com/svn/trunk/perl/pbbg tutorial -r 38 And then we’re ready to […]

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Using Items (PHP)

What game is complete without usable items? Not ours, that’s for sure! With that in mind, today we are going to write the code that makes items usable. To start off, check out a copy of the code for our project: And then we’re ready to go! To start off, we’ll build a basic template […]

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Want to start something?

Have you been itching to start a new browsergame project? Today seems like the day to do it – Browser-Based Game Zone is hosting a PBBG Contest! The contest will run for two months, ending on December 11th. The winner of the contest will be the game that is deemed to be ‘most fun’ by […]

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